Tuning & Tires
Last updated
Last updated
Tuning: Adjust your car's Parts, to temporarily alter it's Stats for this race, using knowledge of the track's layout (straights / turns) and the conditions, to create the optimal strategy for success. Some tracks/conditions may not be optimal for every car without exploration of performance, especially when additional Parts may need tuning in higher Skill races.
Skill ⬢⬡⬡⬡⬡⬡
Rear Wing 20 - 80%
Front Wing 20 - 80%
Skill ⬢⬢⬡⬡⬡⬡
Rear Wing 20 - 80%
Front Wing 20 - 80%
Skill ⬢⬢⬢⬡⬡⬡
Rear Wing 20 - 80%
Front Wing 20 - 80%
Cooling 20 - 80%
Braking 20 - 80%
Skill ⬢⬢⬢⬢⬡⬡
Rear Wing 0 - 100%
Front Wing 0 - 100%
Cooling 0 - 100%
Braking 0 - 100%
Engine Mode 0 - 100%
Skill ⬢⬢⬢⬢⬢⬡
Rear Wing 0 - 100%
Front Wing 0 - 100%
Cooling 0 - 100%
Braking 0 - 100%
Engine Mode 0 - 100%
Ride Height 20 - 80%
Stability 20 - 80%
Skill ⬢⬢⬢⬢⬢⬢
Rear Wing 0 - 100%
Front Wing 0 - 100%
Cooling 0 - 100%
Braking 0 - 100%
Engine Mode 0 - 100%
Ride Height 0 - 100%
Stability 0 - 100%
Transmission 0 - 100%
Tires: Different tracks and conditions are better suited for certain Tires. Each Tire has a descriptor that explains these different potential scenarios, and some are even marked with a 👍that indicates the most optimal choices.
Superhard – Best for very high temps and no rain, with very low grip.
Hard – Good in high temps and no rain, with low grip.
Medium – Balanced for moderate temps and light rain, with medium grip.
Soft – Good in low temps and light rain, with high grip.
Supersoft – Best at very low temps or some rain, with very high grip.
Intermediate – Good for cool temps and moderate rain, with moderate grip.
Wet – Best in heavy rain, but the car still only has low grip.
Saved Setups: Finding the right Tuning/Tire combinations for tracks and conditions is the key to consistent performance. Saved Setups allows you to not only recall your Last Used choices, if you had a great previous race, but to Save and micro-adjust from race to race in pursuit of improvement.